Struct libil2cpp::raw::Il2CppSocketAsyncResult
source · [−]#[repr(C)]pub struct Il2CppSocketAsyncResult {Show 19 fields
pub base: Il2CppIOAsyncResult,
pub socket: *mut Il2CppObject,
pub operation: i32,
pub delayedException: *mut Il2CppException,
pub endPoint: *mut Il2CppObject,
pub buffer: *mut Il2CppArray,
pub offset: i32,
pub size: i32,
pub socket_flags: i32,
pub acceptSocket: *mut Il2CppObject,
pub addresses: *mut Il2CppArray,
pub port: i32,
pub buffers: *mut Il2CppObject,
pub reuseSocket: u8,
pub currentAddress: i32,
pub acceptedSocket: *mut Il2CppObject,
pub total: i32,
pub error: i32,
pub endCalled: i32,
}Expand description
Corresponds to Mono’s internal System.Net.Sockets.Socket.SocketAsyncResult class. Has no relation to Il2CppAsyncResult.
Fields
base: Il2CppIOAsyncResultsocket: *mut Il2CppObjectoperation: i32delayedException: *mut Il2CppExceptionendPoint: *mut Il2CppObjectbuffer: *mut Il2CppArrayoffset: i32size: i32socket_flags: i32acceptSocket: *mut Il2CppObjectaddresses: *mut Il2CppArrayport: i32buffers: *mut Il2CppObjectreuseSocket: u8currentAddress: i32acceptedSocket: *mut Il2CppObjecttotal: i32error: i32endCalled: i32Trait Implementations
sourceimpl Clone for Il2CppSocketAsyncResult
impl Clone for Il2CppSocketAsyncResult
sourcefn clone(&self) -> Il2CppSocketAsyncResult
fn clone(&self) -> Il2CppSocketAsyncResult
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
impl Copy for Il2CppSocketAsyncResult
Auto Trait Implementations
impl RefUnwindSafe for Il2CppSocketAsyncResult
impl !Send for Il2CppSocketAsyncResult
impl !Sync for Il2CppSocketAsyncResult
impl Unpin for Il2CppSocketAsyncResult
impl UnwindSafe for Il2CppSocketAsyncResult
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more